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Post by sockninja on Aug 9, 2012 14:37:05 GMT -5
Rolled a 5, plus 9, plus 1 that Saxton said=14 Spending 10 of it to create a region where it gets really freaking cold in the northeast. imgur.com/DbzpJAlso, by popular demand, a description of The Charred One: Legends say The Charred One was the first of the Shadow People to journey to the slopes of the Fire Mountain, where he was consumed by the last great eruption, his spirit to become the guardian of the land. Others whisper that The Charred One is a god from before the creation of the world, and that he has taken up responsibility for The Singed for purposes all his own. The only thing everyone can agree on is The Charred One takes the form of a cloud of ash and soot, molded into the shape of a Shadow Person, with dying embers where his eyes and mouth would be.
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Post by sax87ton on Aug 9, 2012 14:57:05 GMT -5
roll a ten, add three, making therteen. adding a lake and some rivvers, using 11 points. i.imgur.com/q79xd.jpgALSO, ROUND 9!!!
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Post by Angel Death Carlson on Aug 10, 2012 22:00:56 GMT -5
rolled 9 + 4 + 3 for five or less for more than three turns = 15 pp
spend 10 points advancing the shadow people giving them the knowledge to turn their power source into a focused beam weapon for a short time, these are small enough that they can be mounted on to their golems.
pp 5
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Post by garrettomc on Aug 12, 2012 22:02:01 GMT -5
35 + 8 = 43pp spend 22pp on creating a race a scarab like race, they are fairly large ranging in size from a house cat to a smart car. Color wise, they run the gambit, but usually with a metallic shine. Intelligence wise, the smaller ones are on top in the social hierarchy, while the largest tend to fill worker, or soldier rolls. They are residents of the Lost Swamp. I'll draw up a picture sometime this week. 43 - 22 = 21pp another 10pp to increase the fog around the swamp imgur.com/e2A8j21 - 10 = 11
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Post by sockninja on Aug 15, 2012 18:01:15 GMT -5
Rolled a 5, banking it.
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Post by sax87ton on Aug 15, 2012 22:46:41 GMT -5
[sise=10]Okay, guys! Read this!!![/sise] What does that mean for you? All the prices are different. Remember climate and land shaping are 2. In addition, I’m making a new rule about how to name things. When making a new race, right down a short lit of rules about how their language work. Like, a few letters that pop up a lot, and ones that don’t. Just to make things sound alike. It’s not a big deal if you don’t but I might decide to go back and change a bunch of names if you don’t. Okay, now for my turn. 5+3+ my stock of 2, making 10. Okay, so I’m making a race (6pp), the Soheshah (soh e shah) who will live past the mountains in the east. They kind of look like sea slug people. I’ll draw them later. The Soeshah are fun loving people. They fell at home when on the water. The rely on fish & other seafood for the bulk of their diet. I’ll then command them to make a city, Shallahhue (shal lah hu e). Shallahue is a city right on the coast. Most of it is built on boardwalk type thing actually on the water. imgur.com/1soEj
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Post by sax87ton on Aug 18, 2012 1:09:16 GMT -5
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Post by Angel Death Carlson on Aug 18, 2012 1:09:43 GMT -5
pp 4 roll 7 +3 for more than 3 turns at 5 or less= 14
spend six to create the Nazte a race of lithe winged humanoids, they have long arms and legs, and have scaly skin along their backs and limbs, males are shorter than females, but have more mussle, live in trees and hang upside down, wings like a bat, eat fruit and small animals, they have a short muzzle, coloration ranges from green to brown, lay eggs in nests that they make in tall trees
pp 8 spend 7 to create an avatar the Goulum a large round, white creature, with four appendages that protrude from its sides with two on each side, it has a large red spherical bulb on sticking out of what appears to be its front, the Goulum is very lazy and very hard to kill, it likes to sit and sleep in places near people and has been known to be built upon at times, the Goulum is very strong capable of pushing over small houses or structures with ease, should the Goulum ever die, be it from combat or living for an extended period of time equaling five centuries, a new one will take its place somewhere in the world at lest four leagues from where the other one fell
pp 1
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Post by sax87ton on Aug 18, 2012 2:23:44 GMT -5
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